CBlueUI
C++ 跨平台跨框架的数据可视化工具
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SVG 图形基础类 更多...
Public 成员函数 | |
GSvgShape () | |
virtual | ~GSvgShape () |
void | AddStyle (std::shared_ptr< GSvgShapeStyle > style) |
void | OnParserAnimTrans (XMLItemA *node) |
void | OnDraw (GSvgRenderer &ren, Transform2d m, RECT rcBox, float alpha, float time) override |
bool | IsHasAnimate () override |
virtual void | OnDrawShape (GSvgRenderer &ren, Transform2d m, RECT rcBox, float alpha, float time) |
virtual void | GetPath (GPathStorage &path, Transform2d m, float time) |
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GSvgBase () | |
virtual | ~GSvgBase () |
void | InsertChild (GSvgBase *pNewChild, GSvgBase *pPrev) |
bool | RemoveChild (GSvgBase *pChild) |
virtual bool | IsHasAnimate () |
virtual void | OnParser (XMLItemA *node) |
virtual void | OnDraw (GSvgRenderer &ren, Transform2d m, RECT rcBox, float alpha, float time) |
Public 属性 | |
Transform2d | m_matrix |
Transform2d | m_matrix_animate |
GPathStorage | m_path |
std::shared_ptr< GSvgShape > | m_clip_node |
std::shared_ptr< GSvgShapeStyle > | m_styles |
std::vector< std::shared_ptr< GAnimateTransform > > | m_anim_transforms |
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BeStringA | m_keyName |
BeStringA | m_textid |
BeStringA | m_title |
GSvgBase * | m_parent |
GSvgBase * | m_first_child |
GSvgBase * | m_last_child |
GSvgBase * | m_next_sibling |
GSvgBase * | m_prev_sibling |
BOOL | m_isNoRender |
SVG 图形基础类
BUI::GSvgShape::GSvgShape | ( | ) |
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virtual |
void BUI::GSvgShape::AddStyle | ( | std::shared_ptr< GSvgShapeStyle > | style | ) |
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virtual |
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overridevirtual |
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overridevirtual |
重载 BUI::GSvgBase .
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virtual |
void BUI::GSvgShape::OnParserAnimTrans | ( | XMLItemA * | node | ) |
std::vector<std::shared_ptr<GAnimateTransform> > BUI::GSvgShape::m_anim_transforms |
std::shared_ptr<GSvgShape> BUI::GSvgShape::m_clip_node |
Transform2d BUI::GSvgShape::m_matrix |
Transform2d BUI::GSvgShape::m_matrix_animate |
GPathStorage BUI::GSvgShape::m_path |
std::shared_ptr<GSvgShapeStyle> BUI::GSvgShape::m_styles |