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| | GSvgShapeGroup () |
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| virtual | ~GSvgShapeGroup () |
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| | GSvgShape () |
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| virtual | ~GSvgShape () |
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| void | AddStyle (std::shared_ptr< GSvgShapeStyle > style) |
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| void | OnParserAnimTrans (XMLItemA *node) |
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| void | OnDraw (GSvgRenderer &ren, Transform2d m, RECT rcBox, float alpha, float time) override |
| | 渲染-虚函数接口
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| bool | IsHasAnimate () override |
| | 是否包含动画属性
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| virtual void | OnDrawShape (GSvgRenderer &ren, Transform2d m, RECT rcBox, float alpha, float time) |
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| virtual void | GetPath (GPathStorage &path, Transform2d m, float time) |
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| | GSvgBase () |
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| virtual | ~GSvgBase () |
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| void | InsertChild (GSvgBase *pNewChild, GSvgBase *pPrev) |
| | 插入新的节点
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| bool | RemoveChild (GSvgBase *pChild) |
| | 删除子节点
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| virtual bool | IsHasAnimate () |
| | 是否包含动画属性
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| virtual void | OnParser (XMLItemA *node) |
| | 从xml节点,解析结构接口
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| virtual void | OnDraw (GSvgRenderer &ren, Transform2d m, RECT rcBox, float alpha, float time) |
| | 渲染-虚函数接口
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