CBlueUI
C++ 跨平台跨框架的数据可视化工具
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Sckewing (shear) matrix 更多...
Public 成员函数 | |
Transform2dSkewing (double x, double y) | |
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Transform2d () | |
Transform2d (double sx_, double shy_, double shx_, double sy_, double tx_, double ty_) | |
Transform2d (const double *m) | |
Transform2d (double x1, double y1, double x2, double y2, const double *parl) | |
Rectangle to a parallelogram. | |
Transform2d (const double *parl, double x1, double y1, double x2, double y2) | |
Parallelogram to a rectangle. | |
Transform2d (const double *src, const double *dst) | |
Arbitrary parallelogram transformation. | |
const Transform2d & | parl_to_parl (const double *src, const double *dst) |
const Transform2d & | rect_to_parl (double x1, double y1, double x2, double y2, const double *parl) |
const Transform2d & | parl_to_rect (const double *parl, double x1, double y1, double x2, double y2) |
const Transform2d & | reset () |
Reset - load an identity matrix | |
const Transform2d & | translate (double x, double y) |
const Transform2d & | rotate (double a) |
const Transform2d & | scale (double s) |
const Transform2d & | scale (double x, double y) |
const Transform2d & | multiply (const Transform2d &m) |
const Transform2d & | premultiply (const Transform2d &m) |
const Transform2d & | multiply_inv (const Transform2d &m) |
const Transform2d & | premultiply_inv (const Transform2d &m) |
const Transform2d & | invert () |
const Transform2d & | flip_x () |
const Transform2d & | flip_y () |
const Transform2d & | operator*= (const Transform2d &m) |
const Transform2d & | operator/= (const Transform2d &m) |
Transform2d | operator* (const Transform2d &m) const |
Transform2d | operator/ (const Transform2d &m) const |
Transform2d | operator~ () const |
bool | operator== (const Transform2d &m) const |
bool | operator!= (const Transform2d &m) const |
const Transform2d & | operator= (const Transform2d &m) |
void | transform (double *x, double *y) const |
void | transform_float (float *x, float *y) const |
void | transform_long (LONG *x, LONG *y) const |
void | transform_int (int *x, int *y) const |
void | transform_2x2 (double *x, double *y) const |
void | transform_float_2x2 (float *x, float *y) const |
void | inverse_transform (double *x, double *y) const |
double | determinant () const |
double | determinant_reciprocal () const |
double | scale () const |
bool | is_valid (double epsilon=g_transform_epsilon) const |
bool | is_identity (double epsilon=g_transform_epsilon) const |
bool | is_equal (const Transform2d &m, double epsilon=g_transform_epsilon) const |
double | rotation () const |
void | translation (double *dx, double *dy) const |
void | scaling (double *x, double *y) const |
void | scaling_abs (double *x, double *y) const |
额外继承的成员函数 | |
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double | sx |
double | shy |
double | shx |
double | sy |
double | tx |
double | ty |
Sckewing (shear) matrix
BUI::Transform2dSkewing::Transform2dSkewing | ( | double | x, |
double | y | ||
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