determinant() const | BUI::Transform2d | |
determinant_reciprocal() const | BUI::Transform2d | |
flip_x() | BUI::Transform2d | |
flip_y() | BUI::Transform2d | |
inverse_transform(double *x, double *y) const | BUI::Transform2d | |
invert() | BUI::Transform2d | |
is_equal(const Transform2d &m, double epsilon=g_transform_epsilon) const | BUI::Transform2d | |
is_identity(double epsilon=g_transform_epsilon) const | BUI::Transform2d | |
is_valid(double epsilon=g_transform_epsilon) const | BUI::Transform2d | |
multiply(const Transform2d &m) | BUI::Transform2d | |
multiply_inv(const Transform2d &m) | BUI::Transform2d | |
operator!=(const Transform2d &m) const | BUI::Transform2d | |
operator*(const Transform2d &m) | BUI::Transform2d | |
operator*=(const Transform2d &m) | BUI::Transform2d | |
operator/(const Transform2d &m) | BUI::Transform2d | |
operator/=(const Transform2d &m) | BUI::Transform2d | |
operator=(const Transform2d &m) | BUI::Transform2d | |
operator==(const Transform2d &m) const | BUI::Transform2d | |
operator~() const | BUI::Transform2d | |
parl_to_parl(const double *src, const double *dst) | BUI::Transform2d | |
parl_to_rect(const double *parl, double x1, double y1, double x2, double y2) | BUI::Transform2d | |
premultiply(const Transform2d &m) | BUI::Transform2d | |
premultiply_inv(const Transform2d &m) | BUI::Transform2d | |
rect_to_parl(double x1, double y1, double x2, double y2, const double *parl) | BUI::Transform2d | |
reset() | BUI::Transform2d | |
rotate(double a) | BUI::Transform2d | |
rotation() const | BUI::Transform2d | |
scale(double s) | BUI::Transform2d | |
scale(double x, double y) | BUI::Transform2d | |
scale() const | BUI::Transform2d | |
scaling(double *x, double *y) const | BUI::Transform2d | |
scaling_abs(double *x, double *y) const | BUI::Transform2d | |
shx | BUI::Transform2d | |
shy | BUI::Transform2d | |
sx | BUI::Transform2d | |
sy | BUI::Transform2d | |
transform(double *x, double *y) const | BUI::Transform2d | |
Transform2d() | BUI::Transform2d | |
Transform2d(double sx_, double shy_, double shx_, double sy_, double tx_, double ty_) | BUI::Transform2d | |
Transform2d(const double *m) | BUI::Transform2d | explicit |
Transform2d(double x1, double y1, double x2, double y2, const double *parl) | BUI::Transform2d | |
Transform2d(const double *parl, double x1, double y1, double x2, double y2) | BUI::Transform2d | |
Transform2d(const double *src, const double *dst) | BUI::Transform2d | |
Transform2dRotation(double a) | BUI::Transform2dRotation | |
transform_2x2(double *x, double *y) const | BUI::Transform2d | |
translate(double x, double y) | BUI::Transform2d | |
translation(double *dx, double *dy) const | BUI::Transform2d | |
tx | BUI::Transform2d | |
ty | BUI::Transform2d | |