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BUI::GPathStorage 成员列表

成员的完整列表,这些成员属于 BUI::GPathStorage,包括所有继承而来的类成员

add_vertex(double x, double y, unsigned cmd)BUI::GPathStorage
build_radius_border_parl_path(GPathStorage *path, RECT &rcRound, RoundRectRadius &radius)BUI::GPathStoragestatic
build_radius_border_path(GPathStorage *path, RECT &rcRound, RoundRectRadius &radius, BOOL isRoundRadiusDrawLine, BOOL isRoundRadiusParl)BUI::GPathStoragestatic
clear()BUI::GPathStorage
clip_polygon(GPathStorage *result_path, int x1, int y1, int x2, int y2)BUI::GPathStorage
ClosePath()BUI::GPathStorage
combination_a_minus_b 枚举值BUI::GPathStorage
combination_and 枚举值BUI::GPathStorage
combination_b_minus_a 枚举值BUI::GPathStorage
combination_or 枚举值BUI::GPathStorage
combination_path(GPathStorage *result_path, GPathStorage *path1, GPathStorage *path2, CombinationPathFlag cmp_op)BUI::GPathStoragestatic
combination_xor 枚举值BUI::GPathStorage
CombinationPathFlag 枚举名称BUI::GPathStorage
ConcatPath(GPathStorage &vs, unsigned path_id=0)BUI::GPathStorage
ConvertToPolarCoordinate(double cx, double cy)BUI::GPathStorage
CreateG3RoundRectPath(RECT rcBox, int n)BUI::GPathStorage
CreateWebTabPath(RECT rcBox, double angle, int dir, float r=4, BOOL isBorder=TRUE)BUI::GPathStorage
Curve3(double x_to, double y_to)BUI::GPathStorage
Curve4(double x_ctrl2, double y_ctrl2, double x_to, double y_to)BUI::GPathStorage
generate_along_with_double_path(TransAlongDoublePath &tap)BUI::GPathStorage
generate_along_with_single_path(TransAlongSinglePath &tap)BUI::GPathStorage
generate_arrowhead(ArrowHead &head, int size)BUI::GPathStoragestatic
generate_gear_wheel(int R1, double a1, int R2, double a2)BUI::GPathStorage
generate_petal5(int R)BUI::GPathStorage
generate_soft_icon(int R)BUI::GPathStorage
generate_star_round(int R)BUI::GPathStorage
get_transform_vertex(unsigned int pos, double *x, double *y)BUI::GPathStorageprotected
GetAt(unsigned int pos)BUI::GPathStorageprotectedvirtual
GetScreenPoint(POINT &pt, int pos, int dx, int dy)BUI::GPathStorage
GPathStorage()BUI::GPathStorage
HitTestPoint(double x, double y)BUI::GPathStorage
IsClosed()BUI::GPathStorage
last_command()BUI::GPathStorage
last_vertex(double *x, double *y)BUI::GPathStorage
m_indexBUI::GPathStorageprotected
m_num_verticesBUI::GPathStorageprotected
m_transformBUI::GPathStorageprotected
m_vertexsBUI::GPathStorageprotected
operator[](unsigned int pos)BUI::GPathStorage
ParseCmdData(const char *data)BUI::GPathStorage
PathArcTo(double x, double y, double rx, double ry, double a1, double a2, bool ccw=true)BUI::GPathStorage
PathBox(unsigned path_id=0, bool useTrans=false)BUI::GPathStorage
PathBoxToRect(unsigned path_id=0, bool useTrans=false)BUI::GPathStorage
PathBSpline(POINT *pt, int len)BUI::GPathStorage
PathCurve3(POINT pt[3])BUI::GPathStorage
PathCurve3WithDouble(VecFloat2 pt[3])BUI::GPathStorage
PathCurve4(POINT pt[4])BUI::GPathStorage
PathCurve4WithDouble(VecFloat2 pt[4])BUI::GPathStorage
PathEllipse(int cx, int cy, int rx, int ry)BUI::GPathStorage
PathHLineTo(double x)BUI::GPathStorage
PathId()BUI::GPathStorage
PathIDCounts()BUI::GPathStorage
PathJoinArcTo(double x, double y, double rx, double ry, double a1, double a2, bool ccw)BUI::GPathStorage
PathLineTo(double x, double y)BUI::GPathStorage
PathMoveTo(double x, double y)BUI::GPathStorage
PathPie(double x0, double y0, double rx, double ry, double a1, double a2)BUI::GPathStorage
PathRect(double x1, double y1, double w, double h, double rx1=0, double ry1=0, double rx2=0, double ry2=0, double rx3=0, double ry3=0, double rx4=0, double ry4=0)BUI::GPathStorage
PathRing(double x0, double y0, double rx, double ry, double a1, double a2, double dis)BUI::GPathStorage
PathRingRound(double x0, double y0, double rx, double ry, double a1, double a2, double dis, double round=PI/45)BUI::GPathStorage
PathVLineTo(double y)BUI::GPathStorage
prev_vertex(double *x, double *y)BUI::GPathStorage
push_back(const value_type &vx)BUI::GPathStorageprotectedvirtual
RelToAbs(double *x, double *y)BUI::GPathStorage
rewind(unsigned path_id)BUI::GPathStorage
SetTransform(PathTransform *trans)BUI::GPathStorage
size() constBUI::GPathStorage
StartNewPath()BUI::GPathStorage
UpdateYValue(double low, double hight)BUI::GPathStorage
value_type typedefBUI::GPathStorage
vertex(double *x, double *y)BUI::GPathStorage
~GPathStorage()BUI::GPathStoragevirtual
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